Talented Architects For Virtual Worlds
Digital environments, creatures and buildings.
For a dynamic experience with animated buildings, creatures and environmental effects.
2D Art & Design
Art and design to support your concept through promotional content and NFTs.
User Interface (UI)
We will guide you through the process of Game Design.
User Experience (UX)
We use creative thinking and a design sprint approach to gather the information we need to formulate our vision for each project.
This is achieved by taking into account the following:
- The structure
This would be the over all shape and feel of the building, and included everything that cannot be moved or duplicated inside the scene, to have a real life example, this would be the job of an architect.
We define as props anything that can be duplicated in the scene and doesn't belong to the structure, a bench, a painting or a vending machine would be a prop, in real life, this would be the work of an interior designer.
- Animations and final polishing
After everything is done we will invest some extra time giving life to the scene with animations and interactions. In conclusion, the job of an in real life wizard.