For an instantly recognised independent Mobile & Console gaming company near Hamburg, I am looking for an experienced 3D animator to collaboratively bring characters and games to life.
Ideally you’ll already have Three or more years of Console and Mobile development experience, modelling, sculpting and texturing a diverse range of characters to console game specifications along with a full understanding of all current generation production workflows - including an understanding of PBR/Lighting pipelines and shader tools. We are looking for a specific ability to represent realistic humans and clothing drapery to the very highest standard, executed with flair and a keen observational eye. You will have a comprehensive modelling and texturing portfolio showing 3D character art to a very high standard
Working with a friendly and creative Character and Technical Art team you will create balanced, pragmatic and timely solutions to technical and aesthetic issues.
The ideal Artist will have extensive experience using 3DStudio Max for 3D modelling and Photoshop for texturing along with exceptional sculpting ability in ZBrush. - Maya and Motion Builder is a plus
Team fit is equally as Important within this small company so you must have Great interpersonal skills, a creative mind and team spirit.
Get in touch for more information and a confidential chat.