Dutch startup Gameye raises €1.4 million for its tech to optimise multiplayer games

gameye

Many game studios struggle to create a stable infrastructure required for multiplayer sessions. Recognising this problem, Rotterdam-based Gameye began developing technology to optimise and simplify the infrastructure of PC and mobile multiplayer games to improve the gaming experience.

“We’ve heard of too many studios facing the same problem,” said Sebastiaan Heijne, CEO of Gameye. “With Gameye we’re hoping to give our customers piece of mind that they are getting the most cost-efficient and effective hosting solution available so they can focus on creating great games. We want to see more games make it to market and more opportunities to grow the competitive gaming scene.”

Gameye develops solutions for game servers, creating matchmaking capabilities across their global network, and giving gaming companies the tools to launch multiple titles via the same API, reducing the need to build custom solutions and infrastructure internally each time a new game is implemented onto the platform.

Founded in 2017, Gameye has just raised a €1.4 million seed round, with investment from Makers Fund, Seedcamp and Niccolo Maisto, CEO of the gaming platform FACEIT.

“The gaming industry is booming and rapidly moving to the cloud,” said Sia Houchangnia, Seedcamp Partner. “Gameye perfectly fits our thesis of investing in pick-and-shovel businesses that will play a central role in this transition. The opportunity ahead is massive and Gameye has a truly passionate team of experts that are perfectly positioned to size it.

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