Kobojo, a Paris-based social games publisher, has just announced the release of PyramidVille especially for mobile devices. Kobojo is co-publishing this new version, PyramidVille Adventure, with its partner BulkyPix in French, English, Italian, Spanish and German.
Kobojo was founded in 2008 in France. Its original PyramidVille game, which draws inspiration from Ancient Egypt and where players can both build a city and manage its resources, already boasts 6 million players and comes in 6 languages (French, English, German, Italian, Spanish and Portuguese). Available on Facebook only, it won the Game Paris Awards 2011 in the category of Browser Games / Online / Social Games.
In the new PyramidVille mobile version, Kobojo’s developers have introduced new features, like mini games to accelerate time, that are based on a key moment in Egypt’s development – the River Nile. PyramidVille Adventure attests Kobojo’s commitment to offering the gaming experience across a range of platforms. Underpinning its bid to bring daily gaming fun to the greatest number of players, while ensuring the game’s continuity, is Kobojo’s determination to become a fixture on the European casual gaming market, both on Facebook and mobile devices. As well as being able to take PyramidVille with them wherever they go, mobile gamers can benefit from the social interaction that is so particular to Kobojo as they give and get virtual goods.
“Like we said at LeWeb’11, Kobojo successfully epitomizes SoLoMo, which stands for ‘social, local, mobile’. This mobile version only strengthens our position in France and makes Kobojo a competitor to watch closely in Europe,” said Franck Tetzlaff, CEO and founder of Kobojo.
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